Event()
函数用于创建一个*线程事件*对象,该对象用于线程间的同步,允许一个线程等待另一个线程的通知或信号。
Event()
函数返回一个ThreadEvent
对象。
ThreadEvent
对象
Event()
”`javascript function consumer(productionQuantity, dict, pEvent, cEvent) { for (var i = 0; i < productionQuantity; i++) { while (dict.get(“array”).length == 0) { pEvent.wait() } if (pEvent.isSet()) { pEvent.clear() }
var arr = dict.get("array")
var count = arr.shift()
dict.set("array", arr)
Log("consumer:", count, ", array:", arr)
cEvent.set()
Sleep(1000)
}
}
function producer(productionQuantity, dict, pEvent, cEvent) { for (var i = 0; i < productionQuantity; i++) { while (dict.get(“array”).length != 0) { cEvent.wait() } if (cEvent.isSet()) { cEvent.clear() }
var arr = dict.get("array")
arr.push(i)
dict.set("array", arr)
Log("producer:", i, ", array:", arr)
pEvent.set()
Sleep(1000)
}
}
function main() { var dict = threading.Dict() dict.set(“array”, []) var pEvent = threading.Event() var cEvent = threading.Event() var productionQuantity = 10 var producerThread = threading.Thread(producer, productionQuantity, dict, pEvent, cEvent) var consumerThread = threading.Thread(consumer, productionQuantity, dict, pEvent, cEvent)
consumerThread.join()
producerThread.join()
}“` 两个并发线程访问共享资源。
支持回测系统、实盘环境。
{@fun/Threads/threading/getThread getThread}, {@fun/Threads/threading/mainThread mainThread}, {@fun/Threads/threading/currentThread currentThread}, {@fun/Threads/threading/Lock Lock}, {@fun/Threads/threading/Condition Condition}, {@fun/Threads/threading/Thread Thread}, {@fun/Threads/threading/Dict Dict}, {@fun/Threads/threading/pending pending}, {@fun/Threads/threading/eventLoop eventLoop}